

#ifndef __VSG_FILE_OP_H
#define __VSG_FILE_OP_H

#include "../DataTypeInclude.h"


struct CVsg_File_OP
{
	static void	LoadVsgFile( const char* lpszFileName, PT3D& ptBBMin, PT3D& ptBBMax, BoxelIndex& resolution, double& dVxlSize, 
		DataMap& mapZXY, DataMap& mapXYZ, DataMap& mapYZX, VxlProp& vxlProp );


	static void	RecordVoxelInMap( int x1, int y1, int z1, DataMap& mapXYZ );
};



#endif	// __VSG_FILE_OP_H